Wizard Kittens Card Game
Wizard Kittens Card Game

Magpie Games

Wizard Kittens Card Game

Sale price$14.99 Regular price$19.99
Save $5.00
Sale price$14.24 FOR WULF PACK MEMBERS
Pickup available at Hudsonville Store - New Usually ready in 24 hours

Wizard Kittens is a semi-cooperative set collection card game. Play as kittens who have accidentally released a few curses from the library's restricted section. The library is supposed to be a place of quiet and contemplation, with no noise, no playing, no yarn-and definitely no magic! Now you and your friends must defeat the curses fast before you're caught by the librarian, Professor Whispurr!

2-4 players
15-30 minute play time

Damaged Items:

If your item arrives severely damaged due to shipping, you may request a return/replacement within 7 days of delivery. Requests after 7 days will not be accepted.

Unwanted Items:

If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.

Refunds:

Refunds are issued to the original payment method. If it’s no longer valid, we can offer store credit — please let us know in advance.

Important Notes:

  • Must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
  • We are not responsible for water damage; contact UPS or USPS directly.
  • To ensure integrity of our inventory. No returns are accepted on sealed trading card products (e.g. Pokémon, Magic, Yu-gi-oh, etc.)

Wizard Kittens Card Game

Hudsonville Store - New

Pickup available, usually ready in 24 hours

6450 28th Avenue
STE F
Hudsonville MI 49426
United States

+16166222158

Wizard Kittens Card Game

Hudsonville Store - New

Pickup available, usually ready in 24 hours

6450 28th Avenue
STE F
Hudsonville MI 49426
United States

+16166222158

Community Rating & Info

6.1 / 10
320 ratings
Players 2–4
Play Time 15–30 min
Recommended Age 7+
Complexity 1.63 / 5
BGG Rank #12516
Year 2020

Wizard Kittens is a semi-cooperative set collection card game. Players are wizard kittens who have accidentally released a few curses from the library's restricted section. Now they must defeat the curses before they're caught by the librarian, Professor Whispurr. Each turn plays quickly but offers interesting decisions, most often around which spell to use and how to use it. Spells allow kittens to draw extra cards, sling cards at other players, discard cards out of their own play areas, or trade any two cards in play. No player can use the same spell two turns in a row, either. The game ends when either the last of the six curses is defeated, or when the Professor Whispurr card is drawn from the ritual component deck. If the kittens defeated the last curse, then they tally up points (including a secret objective Extra Credit card), and the highest score wins. If they are caught by Professor Whispurr, then the Cleanest Paws Clause applies. All kittens with 10 or more points lose, and from those who are left, the kitten with the fewest cards in their play area wins. —description from designer