Everdell: Emerland

Tycoon Games

Everdell: Emerland (PREORDER)

Sale price$50.00
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Sale price$47.50 FOR WULF PACK MEMBERS
Pickup currently unavailable at Hudsonville Store - New

Everdell Emerland is the third entry in Everdell's "Edge of the Map" series. This standalone title brings the familiar, fan-favorite, and cozy city-building gameplay to the new challenges found in the vibrant jungles west of the Everdell Valley. You'll join your critter workers in the construction of a new city, making friends with countless new critters, exploring untouched realms, unearthing lost artifacts, and delving deep into ancient ruins in search of a legendary, lost city filled to the brim with treasure!

Ages 10+
60+ minute play time

Damaged Items:

If your item arrives severely damaged due to shipping, you may request a return/replacement within 7 days of delivery. Requests after 7 days will not be accepted.

Unwanted Items:

If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.

Refunds:

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Important Notes:

  • Must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
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  • To ensure integrity of our inventory. No returns are accepted on sealed trading card products (e.g. Pokémon, Magic, Yu-gi-oh, etc.)

Everdell: Emerland

Hudsonville Store - New

Pickup currently unavailable

6450 28th Avenue
STE F
Hudsonville MI 49426
United States

+16166222158

Everdell: Emerland

Hudsonville Store - New

Pickup currently unavailable

6450 28th Avenue
STE F
Hudsonville MI 49426
United States

+16166222158

Community Rating & Info

8.5 / 10
279 ratings
Players 1–4
Play Time 30–120 min
Recommended Age 10+
Complexity 3.1 / 5
BGG Rank #5091
Year 2026

Deep in the tropical jungle to the west of the Everdell Valley lies the country of Emerland, a vibrant land known for its artistic and musical culture, and for its abundance of natural resources, including valuable gems mined from its many underground caverns. Tiny critters found here — mostly insects — are fastidious and clever Helpers, often assisting the larger critters in their work and in optimizing or bringing beauty to their cities and homes. The jungles are vast and dense, and expeditions into the further realms of the land are undertaken often. There was once a mysterious civilization that dwelt here, long lost to history, but archaeological discoveries are beginning to shed a light on the ancients. In Emerland, you send critter Workers to various locations on the board to gather resources. You use these resources to play cards face-up in front of you, forming your jungle city and helping you to score points. Each turn, you take one of 6 possible actions: Place a Worker (with or without Helpers), Place a Helper, Play a Card, Use an Artisan Card, Excavate with your Archaeologist or Prepare for Season. The game ends when all players have reached the end of Spring and can no longer make any actions. The player with the most points wins. —description from the publisher