

Wroth
-
Hudsonville Store
My Store
6450 28th Avenue
STE F
Hudsonville 49426 (616) 622-2158 0 Unavailable
No stores match your search.
Welcome to Wroth, the neon-soaked area control strategy game for 1-4 players. In Wroth, each player represents a unique culture with a distinctive approach to battle and a variety of fighters with remarkable capabilities. These warring factions fight to control the regions of a radiant landscape; each region grants victory points to the faction that controls it at the end of a round. Draft dice to perform actions, deploying and maneuvering your troops to wrest control from your opponents. The standard mode of play is for 2-4 players to control one faction and face off against each other. Players interested in solo or cooperative play can also work to fight a single AI faction.
Damaged Items:
If your item arrives severely damaged due to shipping, you may request a return/replacement within 7 days of delivery. Requests after 7 days will not be accepted.
Unwanted Items:
If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.
Refunds:
All refunds are issued to the original payment method.
Important Notes:
- Must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
- We are not responsible for water damage; contact UPS or USPS directly.
- To ensure the integrity of our inventory. No returns are accepted on trading card products (e.g. Pokémon, Magic, Yu-gi-oh, etc.)
Choose options
Community Rating & Info
Wroth is an area control board game that can be played competitively, cooperatively, or solo. Players choose a faction and vie for control of the island of Wroth by drafting action dice to gain resources, deploying and moving troops, and attacking the opposition - all while trying to hold key positions and dominate the region. Wroth rewards cunning troop management and the clever use of your faction’s elite troops and powerful once-per-game abilities. Each faction has asymmetric abilities so what works for one won't necessarily work for another. The game ends after a round when one faction reaches 30 victory points or completes a scenario-based mission, depending on the game mode. Wroth can be taught in 10-15 minutes, and is playable in roughly an hour. —description from the publisher