Sale

MINDCLASH GAMES2023Nigel Buckle & Dávid Turczi

Voidfall

1–4Players
90–240 minPlay time
15+Ages
4.6 / 5Heavy
Sold out

  • Ships from Hudsonville, MI. Free in-store pickup.
  • 30-day returns on sealed, unused items. No restocking fee.

Is it for your table?

Players
1–4players

Plays solo, or with up to 4 at the table.

Play time
90–240min
01 hr2 hr3 hr4 hr+

A long haul: clear the table and the afternoon.

Weight
Heavy

A deep strategy game for experienced players. (4.6 / 5 on BGG)

Ages
15+years

Recommended for teens and adults.

Co-op: everyone wins or loses togetherHas a solo mode

About the game

Voidfall is a board game from MINDCLASH GAMES, designed by Nigel Buckle and Dávid Turczi (2023). It plays 1–4 players in 90–240 minutes, for ages 15+. BoardGameGeek players rate it 8.5 out of 10 and call it heavy (4.6 / 5 weight).

Voidfall is a space 4X game that brings the genre to Euro enthusiasts' tables. It combines the tension, player interaction, and deep empire customization of the 4X genre with the resource management, tight decisions, and minimum-luck gameplay of an economic Euro. Win by pushing back the Voidborn in the solo/coop mode, or by overcoming your rivals' influence in restoring the Domineum in the competitive mode — both using the same rule set and game system. Variability is ensured not only by multiple playable houses with their own strengths and weaknesses, but also by many different map set-ups for all game modes.

As the leader of a defiant Great House, you play through three cycles, each with a game-altering galactic event, a new scoring condition, and a set number of focus cards that can be played. Focus card decisions and sequencing is the centerpiece of the gameplay. By selecting two of their three impactful actions as you play them, you develop and improve techs; advance on your three house-specific civilization tracks; manage your sectors' infrastructure, population, and production; and conquer new sectors with up to five different types of space fleets. Space battles are fought either against the Voidborn's infected forces (which are present as neutral opponents even in the competitive mode) or against other players. Instead of relying on the luck of a die roll, battles in Voidfall are fully deterministic and reward careful preparation and outsmarting your opponents.

More from Nigel Buckle

See all 3

If you like Voidfall

Browse Command Cards

In-stock games that share its mechanics, themes and weight.