Thousand-Eyes Restrict

Thousand-Eyes Restrict [MC1 - MC1-EN004]

Sale price$10.66
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Sale price$10.13 FOR WULF PACK MEMBERS
$10.66
$10.13 FOR WULF PACK MEMBERS
Condition:

Condition

Language:

Language

Printing:

Printing

  • Number:

    MC1-EN004

  • Rarity:

    Secret Rare

  • Attribute:

    DARK

  • Monster Type:

    Spellcaster

  • Card Type:

    Fusion/Effect Monster

  • Attack:

    0

  • Defense:

    0

  • Description:

    Relinquished + Thousand-Eyes Idol
    As long as this card remains face-up on the field, other monsters cannot change their battle positions or attack. Select 1 monster on your opponent''s side of the field and equip it to this card (this effect can only be used once per turn and you can only equip 1 monster at a time to this card). The ATK and DEF of this card become the same amounts as the monster equipped to this card. If this card is destroyed as a result of battle, the equipped monster is destroyed instead.

Damaged Items:

If your item arrives severely damaged due to shipping, you may request a return/replacement within 7 days of delivery. Requests after 7 days will not be accepted.

Unwanted Items:

If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.

Refunds:

Refunds are issued to the original payment method. If it’s no longer valid, we can offer store credit — please let us know in advance.

Important Notes:

  • Must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
  • We are not responsible for water damage; contact UPS or USPS directly.
  • To ensure integrity of our inventory. No returns are accepted on sealed trading card products (e.g. Pokémon, Magic, Yu-gi-oh, etc.)

Near Mint (NM): Minimal wear with nearly unmarked surface, crisp corners, and clean edges. May have slight edge wear or minor scratches, but looks nearly unplayed. No major defects.

Lightly Played (LP): Minor edge wear, light scuffs, or small scratches. No structural damage. Noticeable but not severe imperfections.

Moderately Played (MP): Moderate edge wear, surface wear, scratching, or light creasing. Some bends or minor exposure damage acceptable if card structure remains intact.

Heavily Played (HP): Major wear with creasing, whitening, and multiple imperfections. Card must remain structurally sound and authenticatable despite heavy use.

Damaged (DMG): Wear beyond other standards. May have tears, splitting, major border damage, or foreign substances. Impacts card integrity but remains identifiable.

Foil Cards: Evaluated using same standards as non-foil versions. May show more visible imperfections due to foiling surface. Curling assessed per standard thresholds.

Manufacturing Defects: Crimping, significant miscuts, or alterations (stamps, signatures, paint) automatically classify as Damaged regardless of other condition factors.

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