Slicer, Hired Muscle
Slicer, Hired Muscle (Back)

Slicer, Hired Muscle

Sale price$9.51
Sold out
Sale price$9.03 FOR WULF PACK MEMBERS
$9.51
$9.03 FOR WULF PACK MEMBERS
Condition:

Condition

Language:

Language

Printing:

Printing

More Than Meets the Eye 2R (You may cast this card converted for 2R.)
Double strike, haste
At the beginning of each opponent's upkeep, you may have that player gain control of Slicer until end of turn. If you do, untap Slicer, goad it, and it can't be sacrificed this turn. If you don't, convert it. ----------------
Slicer, High-Speed Antagonist
Living metal (As long as it's your turn, this Vehicle is also a creature.)
First strike, haste
Whenever Slicer deals combat damage to a player, convert it at end of combat.

Damaged Items:

If your item arrives severely damaged due to shipping, you may request a return/replacement within 7 days of delivery. Requests after 7 days will not be accepted.

Unwanted Items:

If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.

Refunds:

All refunds are issued to the original payment method.

Important Notes:

  • Must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
  • We are not responsible for water damage; contact UPS or USPS directly.
  • To ensure the integrity of our inventory. No returns are accepted on trading card products (e.g. Pokémon, Magic, Yu-gi-oh, etc.)

Near Mint (NM): Minimal wear with nearly unmarked surface, crisp corners, and clean edges. May have slight edge wear or minor scratches, but looks nearly unplayed. No major defects.

Lightly Played (LP): Minor edge wear, light scuffs, or small scratches. No structural damage. Noticeable but not severe imperfections.

Moderately Played (MP): Moderate edge wear, surface wear, scratching, or light creasing. Some bends or minor exposure damage acceptable if card structure remains intact.

Heavily Played (HP): Major wear with creasing, whitening, and multiple imperfections. Card must remain structurally sound and authenticatable despite heavy use.

Damaged (DMG): Wear beyond other standards. May have tears, splitting, major border damage, or foreign substances. Impacts card integrity but remains identifiable.

Foil Cards: Evaluated using same standards as non-foil versions. May show more visible imperfections due to foiling surface. Curling assessed per standard thresholds.

Manufacturing Defects: Crimping, significant miscuts, or alterations (stamps, signatures, paint) automatically classify as Damaged regardless of other condition factors.

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