
The Scarab God (353) (CMM)
Near Mint - Foil
Hudsonville Store - New
6450 28th Avenue
STE F
Hudsonville MI 49426
United States
| Rarity: | M |
| #: | 353 |
| Creature Type or Sub Type: | Legendary Creature — God |
| P: | 5 |
| T: | 5 |
| Rules Text Contains: | At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control.
2UB: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step. |
| Set: | Commander Masters |
| Number: | 353 |
Damaged Items:
If your item arrives severely damaged due to shipping, you may request a return within 7 days of delivery. Requests after 7 days will not be accepted.
Unwanted Items:
If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.
Refunds:
Refunds are issued to the original payment method. If it’s no longer valid, we can offer store credit — please let us know in advance.
Important Notes:
- must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
- not responsible for water damage; contact UPS or USPS directly.
- accepted on trading card games (e.g. Pokémon, Magic, Yugioh, etc.).
Near Mint (NM): Minimal wear with nearly unmarked surface, crisp corners, and clean edges. May have slight edge wear or minor scratches, but looks nearly unplayed. No major defects.
Lightly Played (LP): Minor edge wear, light scuffs, or small scratches. No structural damage. Noticeable but not severe imperfections.
Moderately Played (MP): Moderate edge wear, surface wear, scratching, or light creasing. Some bends or minor exposure damage acceptable if card structure remains intact.
Heavily Played (HP): Major wear with creasing, whitening, and multiple imperfections. Card must remain structurally sound and authenticatable despite heavy use.
Damaged (DMG): Wear beyond other standards. May have tears, splitting, major border damage, or foreign substances. Impacts card integrity but remains identifiable.
Foil Cards: Evaluated using same standards as non-foil versions. May show more visible imperfections due to foiling surface. Curling assessed per standard thresholds.
Manufacturing Defects: Crimping, significant miscuts, or alterations (stamps, signatures, paint) automatically classify as Damaged regardless of other condition factors.
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