
Esper Origins (Borderless) (370) (FIN)
Near Mint
Hudsonville Store - New
6450 28th Avenue
STE F
Hudsonville MI 49426
United States
| Rarity: | R |
| #: | 370 |
| Creature Type or Sub Type: | Sorcery // Enchantment Creature — Saga Elemental |
| P: | 4 |
| T: | 4 |
| Rules Text Contains: | Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner’s control with a finality counter on it.
// Summon: Esper Maduin [I] Reveal the top card of your library. If it’s a permanent card, put it into your hand. [II] Add GG. [III] Other creatures you control get +2/+2 and gain trample until end of turn. |
| Flavor: | “I’ve chosen a name for her . . . Terra.” |
| Set: | FINAL FANTASY |
| Number: | 370 |
Damaged Items:
If your item arrives severely damaged due to shipping, you may request a return within 7 days of delivery. Requests after 7 days will not be accepted.
Unwanted Items:
If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.
Refunds:
Refunds are issued to the original payment method. If it’s no longer valid, we can offer store credit — please let us know in advance.
Important Notes:
- must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
- not responsible for water damage; contact UPS or USPS directly.
- accepted on trading card games (e.g. Pokémon, Magic, Yugioh, etc.).
Near Mint (NM): Minimal wear with nearly unmarked surface, crisp corners, and clean edges. May have slight edge wear or minor scratches, but looks nearly unplayed. No major defects.
Lightly Played (LP): Minor edge wear, light scuffs, or small scratches. No structural damage. Noticeable but not severe imperfections.
Moderately Played (MP): Moderate edge wear, surface wear, scratching, or light creasing. Some bends or minor exposure damage acceptable if card structure remains intact.
Heavily Played (HP): Major wear with creasing, whitening, and multiple imperfections. Card must remain structurally sound and authenticatable despite heavy use.
Damaged (DMG): Wear beyond other standards. May have tears, splitting, major border damage, or foreign substances. Impacts card integrity but remains identifiable.
Foil Cards: Evaluated using same standards as non-foil versions. May show more visible imperfections due to foiling surface. Curling assessed per standard thresholds.
Manufacturing Defects: Crimping, significant miscuts, or alterations (stamps, signatures, paint) automatically classify as Damaged regardless of other condition factors.
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