Dire Wolf Digital2020Paul Dennen
Dune: Imperium
- Ships from Hudsonville, MI. Free in-store pickup.
- 30-day returns on sealed, unused items. No restocking fee.
Is it for your table?
Plays solo, or with up to 4 at the table.
A full game night, start to finish.
Plenty to chew on. Expect a rules walkthrough first. (3.1 / 5 on BGG)
Recommended for teens and adults.
About the game
Dune: Imperium is a board game from Dire Wolf Digital, designed by Paul Dennen (2020). It plays 1–4 players in 60–120 minutes, for ages 14+. BoardGameGeek players rate it 8.4 out of 10 and call it medium-heavy (3.1 / 5 weight).
As a leader of one of the Great Houses of the Landsraad, raise your banner and marshal your forces and spies. War is coming, and at the center of the conflict is Arrakis – Dune, the desert planet.
Dune: Imperium uses deck-building to add a hidden-information angle to traditional worker placement.
You start with a unique leader card, as well as deck identical to those of your opponents. As you acquire cards and build your deck, your choices will define your strengths and weaknesses. Cards allow you to send your Agents to certain spaces on the game board, so how your deck evolves affects your strategy. You might become more powerful militarily, able to deploy more troops than your opponents. Or you might acquire cards that give you an edge with the four political factions represented in the game: the Emperor, the Spacing Guild, the Bene Gesserit, and the Fremen.
Unlike many deck-building games, you don’t play your entire hand in one turn. Instead, you draw a hand of cards at the start of every round and alternate with other players, taking one Agent turn at a time (playing one card to send one of your Agents to the game board). When it’s your turn and you have no more Agents to place, you’ll take a Reveal turn, revealing the rest of your cards, which will provide Persuasion and Swords. Persuasion is used to acquire more cards, and Swords help your troops fight for the current round’s rewards as shown on the revealed Conflict card.
Defeat your rivals in combat, shrewdly navigate the political factions, and acquire precious The Spice Must Flow cards to lead your House to victory!
Package Contents:
1 Game Board
13 Wooden Agents
70+ Wooden Player Pieces
60+ Wooden Resource Tokens
200+ Card
8 Leaders
25 Punch Tokens
Rules
Game Info:
Condition: New
Play Time: 60 to 120 Minutes
Complexity: 3.01/5
Players: 1 to 4
Ages: 14+
Details
- Designer
- Paul Dennen
- Publisher
- Dire Wolf Digital
- Mechanics
- Card Play Conflict ResolutionDeck, Bag, and Pool BuildingDelayed PurchaseForce CommitmentIncrease Value of Unchosen ResourcesMulti-Use CardsOpen DraftingOwnershipRaceSolo / Solitaire Game
- Published
- 2020
- SKU
- DWD01000
Expansions & add-ons we carry
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