
Lunala GX - 66/149 (66) (PR)
Holofoil - Near Mint - EN
Hudsonville Store - New
6450 28th Avenue
STE F
Hudsonville MI 49426
United States
- Card Number: 066/149
- Rarity: Promo
- Card Type: Psychic
- HP: 250
- Stage: Stage 2
-
Card Text: Ability — Psychic Transfer
As often as you like during your turn (before your attack), you may move a Psychic Energy from 1 of your Pokémon to another of your Pokémon.
Pokémon-GX rule — When your Pokémon-GX is Knocked Out, your opponent takes 2 Prize cards. -
Attack 1: [PPPP] Moongeist Beam (120)
The Defending Pokémon can't be healed during your opponent's next turn. -
Attack 2: [PPP] Lunar Fall GX
Knock Out 1 of your opponent's Basic Pokémon that isn't a Pokémon-GX. (You can't use more than 1 GX attack in a game.) - Weakness: Dx2
- Resistance: F-20
- Retreat Cost: 2
Damaged Items:
If your item arrives severely damaged due to shipping, you may request a return within 7 days of delivery. Requests after 7 days will not be accepted.
Unwanted Items:
If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.
Refunds:
Refunds are issued to the original payment method. If it’s no longer valid, we can offer store credit — please let us know in advance.
Important Notes:
- must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
- not responsible for water damage; contact UPS or USPS directly.
- accepted on trading card games (e.g. Pokémon, Magic, Yugioh, etc.).
Near Mint (NM): Minimal wear with nearly unmarked surface, crisp corners, and clean edges. May have slight edge wear or minor scratches, but looks nearly unplayed. No major defects.
Lightly Played (LP): Minor edge wear, light scuffs, or small scratches. No structural damage. Noticeable but not severe imperfections.
Moderately Played (MP): Moderate edge wear, surface wear, scratching, or light creasing. Some bends or minor exposure damage acceptable if card structure remains intact.
Heavily Played (HP): Major wear with creasing, whitening, and multiple imperfections. Card must remain structurally sound and authenticatable despite heavy use.
Damaged (DMG): Wear beyond other standards. May have tears, splitting, major border damage, or foreign substances. Impacts card integrity but remains identifiable.
Foil Cards: Evaluated using same standards as non-foil versions. May show more visible imperfections due to foiling surface. Curling assessed per standard thresholds.
Manufacturing Defects: Crimping, significant miscuts, or alterations (stamps, signatures, paint) automatically classify as Damaged regardless of other condition factors.
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