Ticket to Ride: Iberia & South Korea
Ticket to Ride: Iberia & South Korea
Ticket to Ride: Iberia & South Korea
Ticket to Ride: Iberia & South Korea

Ticket to Ride: Iberia & South Korea

Sale price$39.99 Regular price$49.99
Save $10.00
Sale price$37.99 FOR WULF PACK MEMBERS
Days of WonderSKU: DOW720138
$39.99 $49.99SAVE $10.00
$37.99 FOR WULF PACK MEMBERS
Quick community info
7.8 / 10 rating
2–5 players 30–60 min 2.0 / 5 weight
More info
Quantity:

Discover the Iberian Peninsula and embark on a train trip where every step of your journey will resonate with the rhythm of celebration. From the lively streets of Barcelona to the festive squares of Seville, collect and maximize sets of Festival Cards as your network expands. But plan your travel carefully, as other players will offer fierce competition to reach cities and claim their rewards before you do. 

This Ticket to Ride expansion also includes the South Korea map, which offers a unique twist in how routes are organized. Be quick and efficiently use your High Speed Train bonuses to claim the most valuable routes and secure the highest positions on the Province Chart.

This is not a stand-alone game, requires an original copy of Ticket to Ride or Ticket to Ride Europe to play. 

  • EXPLORE IBERIA AND SOUTH KOREA: Journey through the vibrant landscapes of the Iberian Peninsula and the dynamic routes of South Korea in this exciting Ticket to Ride expansion.
  • FESTIVAL CARD FEATURE: In the Iberia map, collect and maximize sets of Festival cards to expand your rail network and experience the cultural festivities of cities like Barcelona and Seville.
  • HIGH SPEED TRAIN BONUSES: Utilize High Speed Train bonuses effectively in South Korea to outpace competitors and secure the most lucrative routes and rewards.
  • STRATEGIC ROUTE PLANNING: Face fierce competition as you plan your travel strategically to claim cities and routes before others, enhancing gameplay with a new layer of challenge.
  • BASE GAME REQUIRED: Please note that this is an expansion, and the Ticket to Ride or Ticket to Ride Europe base game is required to play.

Damaged Items:

If your item arrives severely damaged due to shipping, you may request a return/replacement within 7 days of delivery. Requests after 7 days will not be accepted.

Unwanted Items:

If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.

Refunds:

All refunds are issued to the original payment method.

Important Notes:

  • Must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
  • We are not responsible for water damage; contact UPS or USPS directly.
  • To ensure the integrity of our inventory. No returns are accepted on trading card products (e.g. Pokémon, Magic, Yu-gi-oh, etc.)

Community Rating & Info

7.8 / 10
531 ratings
Players 2–5
Play Time 30–60 min
Recommended Age 8+
Complexity 2.0 / 5
Year 2024

Ticket to Ride Map Collection 8: Iberia & South Korea gives you the chance to set up rail networks on two peninsulas with wildly different settings. On the Iberian peninsula, players start the game by drafting six destination cards, then keeping four of them — a process they repeat before the train deck runs out the first time. While you're trying to fulfill those eight destination cards with only 35 trains, you can possibly pick up festival cards along the way. The deck is seeded with 54 festival cards, and when one is drawn, you place it next to the city on the game board. If you build a route that connects to one or two cities with festival cards, you choose one of those cities and collect all of the festival cards near it. The more you collect from a city, the more they're worth at game's end! In South Korea, you start the game as in Iberia by drafting six destination cards, then keeping four of them. All of the routes are grouped by color: blue in the northeast, yellow in the northwest, and so on. When you claim a route, you can also place one of your trains on the province mat on an empty space of the matching color showing the number of cards you played of that color; you can play more cards than required to claim a route should you want to place on a higher number. Additionally, each player has a set of "express train" cards (+1, +2, +3), and you can spend a card on your turn to either draw more train cards, draw more destination tickets, or claim a higher number on the province mat. At game's end, evaluate each color on the province mat, with the player (or players) with the highest sum of values claimed earning bonus points.