
Floodgate Games
Squirrel Away
Squirrel Away is a strategic card game where 3 to 6 players, ages 10 and up, compete to amass the largest stash of nuts in just 20 minutes. Employ cunning tactics and subtle maneuvers to outwit opponents without revealing your true intentions. Perfect for those who enjoy quick, engaging gameplay that challenges your ability to bluff and strategize. Preorder now to secure your copy and prepare for a thrilling battle of wits.
Damaged Items:
If your item arrives severely damaged due to shipping, you may request a return/replacement within 7 days of delivery. Requests after 7 days will not be accepted.
Unwanted Items:
If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.
Refunds:
Refunds are issued to the original payment method. If it’s no longer valid, we can offer store credit — please let us know in advance.
Important Notes:
- Must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
- We are not responsible for water damage; contact UPS or USPS directly.
- To ensure integrity of our inventory. No returns are accepted on sealed trading card products (e.g. Pokémon, Magic, Yu-gi-oh, etc.)
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Community Rating & Info
You and your ragtag crew of squirrely thieves just pulled off the biggest heist of your bushy-tailed lives, grabbing a whole winter's worth of acorns back from the clutches of a greedy raccoon. Now you're at the rendezvous point, up to your cheeks in nuts, and it's time to split up the haul. To get away with more than your fair share, it'll take sneaky sleight-of-paw and every underhanded trick you can think of. Will you successfully scurry off with the biggest pile of acorns, or will another rogue rodent call you out as a scoundrel? In each round of Squirrel Away, a player will pick a card that determines what they're allowed to take, then grab acorn gems from the middle of the table...possibly sneakily grabbing more than they should or acorns other than the ones indicated. They then claim to the group how many they grabbed, and the other players decide whether that player is telling the truth — that is, squirreling away what they took — or if they're a scoundrel, taking something they're not supposed to. In the end, the player who squirrels away the most sets — that is, one gem of each color — wins. —description from the publisher

