Twilight Imperium: Fourth Edition
Twilight Imperium: Fourth Edition
Twilight Imperium: Fourth Edition
Twilight Imperium: Fourth Edition
Twilight Imperium: Fourth Edition
Twilight Imperium: Fourth Edition
Twilight Imperium: Fourth Edition

Fantasy Flight Games

Twilight Imperium 4th Edition

Sale price$151.99 Regular price$189.99
Save $38.00
Sale price$144.39 FOR WULF PACK MEMBERS
Pickup available at Hudsonville Store - New Usually ready in 24 hours

As the galaxy churns inexorably toward its violent future, the Great Races have begun to feed the flames that fuel their war machines. An epoch of great struggle threatens to engulf the galaxy once more as each faction races toward the desiccated seat of an ancient empire on Mecatol Rex to become the indisputable ruler of the stars. It is a time of steadfast alliances and bloody betrayals. Of words and of war. Of deep-seated honor and hard-won glory. It is the dawn of a new era. For two decades, Twilight Imperium has thrilled gamers with its grand storytelling and tactical strategy. Now players can explore the next step in the Twilight Imperium legacy with Twilight Imperium Fourth Edition, an epic game of galactic conquest where players take command of one of seventeen unique civilizations to compete for interstellar supremacy through warfare, trade, uncertain allegiances, and political dominance. All of these races have many paths to victory, but only one will sit upon the throne of Mecatol Rex as the new masters of the galaxy!

Damaged Items:

If your item arrives severely damaged due to shipping, you may request a return/replacement within 7 days of delivery. Requests after 7 days will not be accepted.

Unwanted Items:

If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.

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Important Notes:

  • Must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
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  • To ensure integrity of our inventory. No returns are accepted on sealed trading card products (e.g. Pokémon, Magic, Yu-gi-oh, etc.)

Twilight Imperium 4th Edition

Hudsonville Store - New

Pickup available, usually ready in 24 hours

6450 28th Avenue
STE F
Hudsonville MI 49426
United States

+16166222158

Twilight Imperium 4th Edition

Hudsonville Store - New

Pickup available, usually ready in 24 hours

6450 28th Avenue
STE F
Hudsonville MI 49426
United States

+16166222158

Community Rating & Info

8.6 / 10
28536 ratings
Players 3–6
Play Time 240–480 min
Recommended Age 14+
Complexity 4.36 / 5
BGG Rank #7
Year 2017

Twilight Imperium (Fourth Edition) is a game of galactic conquest in which three to six players each take on the role of one of seventeen factions vying for galactic domination through military might, political maneuvering, and economic bargaining. Every faction offers a completely different play experience, from the wormhole-hopping Ghosts of Creuss to the Emirates of Hacan, masters of trade and economics. These seventeen races are offered many paths to victory, but only one may sit upon the throne of Mecatol Rex as the new masters of the galaxy. No two games of Twilight Imperium are ever identical. At the start of each galactic age, the game board is uniquely and strategically constructed from among 51 galaxy tiles that feature everything from lush new planets and supernovas to asteroid fields and gravity rifts. Players are dealt a hand of these tiles and take turns creating the galaxy around Mecatol Rex, the capital planet seated in the center of the board. An ion storm may block your race from progressing through the galaxy while a fortuitously placed gravity rift may protect you from your closest foes. The galaxy is yours to both craft and dominate. A round of Twilight Imperium begins with players selecting one of eight strategy cards that both determine player order and give their owner a unique strategic action for that round. These may do anything from providing additional command tokens to allowing a player to control trade throughout the galaxy. After these strategies are selected, players take turns moving their fleets from system to system, claiming new planets for their empires, and engaging in warfare and trade with other factions. At the end of a turn, players gather in a grand council to pass new laws and agendas, shaking up the game in unpredictable ways. After every player has passed their turn, players move up the victory track by checking to see whether they have completed any objectives throughout the turn and scoring them. Objectives are determined by setting up ten public objective cards at the start of each game, then gradually revealing them over the course of the game. Each player also chooses between two random secret objectives at the start of the game, achievement of which provides victory points--only for the holder of that objective. These objectives can be anything from researching new technologies to taking your neighbor's home system. At the end of every turn, a player can claim one public objective and one secret objective. As play continues, more of these objectives are revealed and more secret objectives are dealt out, giving players dynamically changing goals throughout the game. Play continues until a player reaches ten victory points. —description from the publisher