
Darkrai LV.X - DP19 (19) (PR)
Holofoil - Near Mint - EN
Hudsonville Store - New
6450 28th Avenue
STE F
Hudsonville MI 49426
United States
- Card Number: DP19
- Rarity: Promo
- Card Type: Darkness
- HP: 100
- Stage: Level Up
-
Card Text: Poké-BODY — Dark Shadow
Each basic Darkness Energy card attached to your Darkness Pokémon now has the effect "If the Pokémon Darkness Energy is attached to attacks, the attack does 10 more damage to the Active Pokémon (before applying Weakness and Resistance)." You can't use more than 1 Dark Shadow Poké-Body each turn.
Put this card onto your Active Darkrai. Darkrai LV.X can use any attack, Poké-Power, or Poké-Body from its previous level. -
Attack 1: [1DD] Endless Darkness (40)
The Defending Pokémon is now Asleep. Flip 2 coins instead of 1 between turns. If either of them are tails, the Defending Pokémon is still Asleep. If both of them are tails, the Defending Pokémon is Knocked Out. - Weakness: Fx2
- Resistance: None
- Retreat Cost: 1
Damaged Items:
If your item arrives severely damaged due to shipping, you may request a return within 7 days of delivery. Requests after 7 days will not be accepted.
Unwanted Items:
If you change your mind, you may return your item within 7 days of purchase. A 20% restocking fee and return shipping costs will be deducted from your refund.
Refunds:
Refunds are issued to the original payment method. If it’s no longer valid, we can offer store credit — please let us know in advance.
Important Notes:
- must include the original manufacturer packaging. Returns without it will be rejected and shipped back at your cost.
- not responsible for water damage; contact UPS or USPS directly.
- accepted on trading card games (e.g. Pokémon, Magic, Yugioh, etc.).
Near Mint (NM): Minimal wear with nearly unmarked surface, crisp corners, and clean edges. May have slight edge wear or minor scratches, but looks nearly unplayed. No major defects.
Lightly Played (LP): Minor edge wear, light scuffs, or small scratches. No structural damage. Noticeable but not severe imperfections.
Moderately Played (MP): Moderate edge wear, surface wear, scratching, or light creasing. Some bends or minor exposure damage acceptable if card structure remains intact.
Heavily Played (HP): Major wear with creasing, whitening, and multiple imperfections. Card must remain structurally sound and authenticatable despite heavy use.
Damaged (DMG): Wear beyond other standards. May have tears, splitting, major border damage, or foreign substances. Impacts card integrity but remains identifiable.
Foil Cards: Evaluated using same standards as non-foil versions. May show more visible imperfections due to foiling surface. Curling assessed per standard thresholds.
Manufacturing Defects: Crimping, significant miscuts, or alterations (stamps, signatures, paint) automatically classify as Damaged regardless of other condition factors.
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